This section is dedicated to breaking down how I approach prototyping abilities in Unreal Engine 5. I am slowly building a 2000’s era beat em up game, and documenting my progress here for certain systems.
You can take this as a portfolio piece, or a tutorial on how to create your own similar systems if you wish!
Click the link or image to be taken to the appropriate page.

PICK UP SYSTEM (Click for details)
Enemy TARGETING SYSTEM (Click for details)


WEAPON PICK UPS (Click for details)
Dash Ability (Click for details)
