Bio
Christopher is a dynamic and innovative Technical Designer with a rich background in product management, music production and game design. His journey began in the realm of product management, where he honed his problem-solving skills and developed a keen eye for detail. Eager to explore the intersection of technology and design, Christopher transitioned seamlessly into the world of meta systems, and then subsequently into the realm of audio design.
Chris also has certifications in UI / UX design for gaming, and knows his way around programs like Adobe UX and Figma. He is currently designing and developing a large 3D brawler in his free time, and enjoys playing fighting games, JRPGs, and survival horror games as his main genres.
Certifications
Unity Certified Associate: Game Developer
ELVTR: UI / UX FOR GAMING
